This is a team project when I take VR development at Dartmouth. Due to COVID-19 pandemic, we made a multi-user studio art classroom on Oculus Quest. The art studio includes white boards mounted on the wall as well as multiple canvases on easels surrounding a horse sculpture. Users can move around the room and use marker and paint brush tools to draw/paint on the different surfaces. To alternate between colors, there are handheld palettes as well as colored tiles on the wall. There is also a functional handheld eraser tool. The interactive virtual space allows the users to observe the central sculpture from different locations and angles which could be used as a teaching aid for perspective painting/drawing. The multi-user aspect of our project in conjunction with its visual demonstration capability demonstrates how VR could be successfully implemented to maintain collaboration in a classroom setting despite being in a remote learning environment.
In this project, I prototyped the first version that support drawing and built the multi-user environment using based on that. I also implemented undo, redo, erasing functionalities, changing colors to let users manipulate their drawing more easily. All of them are synchronized across all users in the room.
In this project, I prototyped the first version that support drawing and built the multi-user environment using based on that. I also implemented undo, redo, erasing functionalities, changing colors to let users manipulate their drawing more easily. All of them are synchronized across all users in the room.